# Crusader Kings II

> Indie game profile, served by indielist (https://indielist.games). Sales estimate uses the white-box Boxleiter algorithm; numbers are approximate (±50%).

## Snapshot
- **Primary genre**: RPG
- **Release year**: 2012
- **Release date**: Feb 14, 2012
- **Free to play**: yes
- **Platforms**: linux, mac, windows
- **Tags**: Grand Strategy, Strategy, Medieval, Historical, Political Sim, Simulation, RPG, Sandbox
- **Steam reviews**: 73,645
- **Positive review %**: 91%
- **Steam app**: https://store.steampowered.com/app/203770

## Developer
- **Studio**: [Paradox Development Studio](https://indielist.games/studios/paradox-development-studio)

## Publisher
- **Name**: [Paradox Interactive](https://indielist.games/publishers/paradox-interactive)

## Sales estimate (white-box, version v1.0)

- **Units (median)**: 7,364,500 (range 4,418,700 – 10,310,300)
- **Net revenue (median)**: $63,099,036 USD
- **Boxleiter NB used**: 100
- **Algorithm version**: v1.0

### NB breakdown
- `base`: +50
- `year_2012`: +30
- `price_$15`: 0
- `positive_91%`: +10
- `genre_RPG`: +10

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Source: indielist (https://indielist.games/games/crusader-kings-ii-203770)
Estimates are not official sales data. Methodology: docs/sales-algorithm.md. Always verify large numbers with official sources before citing.
