# FTL: Faster Than Light

> Indie game profile, served by indielist (https://indielist.games). Sales estimate uses the white-box Boxleiter algorithm; numbers are approximate (±50%).

## Snapshot
- **Primary genre**: Indie
- **Release year**: 2012
- **Release date**: Sep 14, 2012
- **Platforms**: linux, mac, windows
- **Tags**: Rogue-like, Space, Strategy, Sci-fi, Indie, Singleplayer, Perma Death, Difficult
- **Launch price**: $9.99 USD
- **Steam reviews**: 62,078
- **Positive review %**: 95%
- **Steam app**: https://store.steampowered.com/app/212680

## Developer
- **Studio**: [Subset Games](https://indielist.games/studios/subset-games)

## Publisher
- **Name**: [Subset Games](https://indielist.games/publishers/subset-games)

## Sales estimate (white-box, version v1.0)

- **Units (median)**: 5,276,630 (range 3,165,978 – 7,387,282)
- **Net revenue (median)**: $30,109,970 USD
- **Boxleiter NB used**: 85
- **Algorithm version**: v1.0

### NB breakdown
- `base`: +50
- `year_2012`: +30
- `price_$10`: -5
- `positive_95%`: +10

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Source: indielist (https://indielist.games/games/ftl-faster-than-light-212680)
Estimates are not official sales data. Methodology: docs/sales-algorithm.md. Always verify large numbers with official sources before citing.
