# I Was a Teenage Exocolonist

> Indie game profile, served by indielist (https://indielist.games). Sales estimate uses the white-box Boxleiter algorithm; numbers are approximate (±50%).

## Snapshot
- **Primary genre**: Indie
- **Release year**: 2022
- **Release date**: Aug 25, 2022
- **Platforms**: linux, mac, windows
- **Tags**: Choices Matter, Life Sim, Deckbuilding, Visual Novel, RPG, Story Rich, Choose Your Own Adventure, Dating Sim
- **Launch price**: $24.99 USD
- **Steam reviews**: 4,652
- **Positive review %**: 96%
- **Steam app**: https://store.steampowered.com/app/1148760

## Developer
- **Studio**: [Northway Games](https://indielist.games/studios/northway-games)

## Publisher
- **Name**: [Finji](https://indielist.games/publishers/finji)

## Sales estimate (white-box, version v1.0)

- **Units (median)**: 302,380 (range 181,428 – 423,332)
- **Net revenue (median)**: $4,316,259 USD
- **Boxleiter NB used**: 65
- **Algorithm version**: v1.0

### NB breakdown
- `base`: +50
- `year_2022`: 0
- `price_$25`: +5
- `positive_96%`: +10

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Source: indielist (https://indielist.games/games/i-was-a-teenage-exocolonist-1148760)
Estimates are not official sales data. Methodology: docs/sales-algorithm.md. Always verify large numbers with official sources before citing.
