# Pillars of Eternity II: Deadfire

> Indie game profile, served by indielist (https://indielist.games). Sales estimate uses the white-box Boxleiter algorithm; numbers are approximate (±50%).

## Snapshot
- **Primary genre**: RPG
- **Release year**: 2018
- **Release date**: May 8, 2018
- **Platforms**: linux, mac, windows
- **Tags**: RPG, Party-Based RPG, Isometric, CRPG, Story Rich, Character Customization, Singleplayer, Fantasy
- **Launch price**: $39.99 USD
- **Steam reviews**: 19,834
- **Positive review %**: 88%
- **Steam app**: https://store.steampowered.com/app/560130

## Developer
- **Studio**: [Obsidian Entertainment](https://indielist.games/studios/obsidian-entertainment)

## Publisher
- **Name**: [Versus Evil](https://indielist.games/publishers/versus-evil)

## Sales estimate (white-box, version v1.0)

- **Units (median)**: 1,983,400 (range 1,190,040 – 2,776,760)
- **Net revenue (median)**: $45,305,394 USD
- **Boxleiter NB used**: 100
- **Algorithm version**: v1.0

### NB breakdown
- `base`: +50
- `year_2018`: +15
- `price_$40`: +15
- `positive_88%`: +10
- `genre_RPG`: +10

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Source: indielist (https://indielist.games/games/pillars-of-eternity-ii-deadfire-560130)
Estimates are not official sales data. Methodology: docs/sales-algorithm.md. Always verify large numbers with official sources before citing.
