# shapez

> Indie game profile, served by indielist (https://indielist.games). Sales estimate uses the white-box Boxleiter algorithm; numbers are approximate (±50%).

## Snapshot
- **Primary genre**: Casual
- **Release year**: 2020
- **Release date**: Jun 7, 2020
- **Platforms**: linux, mac, windows
- **Tags**: Automation, Base-Building, Resource Management, Sandbox, Crafting, Strategy, Singleplayer, Management
- **Launch price**: $9.99 USD
- **Steam reviews**: 15,505
- **Positive review %**: 96%
- **Steam app**: https://store.steampowered.com/app/1318690

## Developer
- **Studio**: [Tobias Springer](https://indielist.games/studios/tobias-springer)

## Publisher
- **Name**: [tobspr Games](https://indielist.games/publishers/tobspr-games)

## Sales estimate (white-box, version v1.0)

- **Units (median)**: 852,775 (range 511,665 – 1,193,885)
- **Net revenue (median)**: $4,866,180 USD
- **Boxleiter NB used**: 55
- **Algorithm version**: v1.0

### NB breakdown
- `base`: +50
- `year_2020`: +15
- `price_$10`: -5
- `positive_96%`: +10
- `genre_Casual`: -15

---
Source: indielist (https://indielist.games/games/shapez-1318690)
Estimates are not official sales data. Methodology: docs/sales-algorithm.md. Always verify large numbers with official sources before citing.
