# Subsistence

> Indie game profile, served by indielist (https://indielist.games). Sales estimate uses the white-box Boxleiter algorithm; numbers are approximate (±50%).

## Snapshot
- **Primary genre**: Action
- **Release year**: 2016
- **Release date**: Oct 25, 2016
- **Platforms**: windows
- **Tags**: Open World Survival Craft, Survival, Multiplayer, Crafting, Open World, Building, Base-Building, Sandbox
- **Launch price**: $13.99 USD
- **Steam reviews**: 13,692
- **Positive review %**: 72%
- **Steam app**: https://store.steampowered.com/app/418030

## Developer
- **Studio**: [ColdGames](https://indielist.games/studios/coldgames)

## Publisher
- **Name**: [ColdGames](https://indielist.games/publishers/coldgames)

## Sales estimate (white-box, version v1.0)

- **Units (median)**: 1,095,360 (range 657,216 – 1,533,504)
- **Net revenue (median)**: $8,753,118 USD
- **Boxleiter NB used**: 80
- **Algorithm version**: v1.0

### NB breakdown
- `base`: +50
- `year_2016`: +30
- `price_$14`: 0
- `positive_72%`: 0

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Source: indielist (https://indielist.games/games/subsistence-418030)
Estimates are not official sales data. Methodology: docs/sales-algorithm.md. Always verify large numbers with official sources before citing.
