# Terraria

> Indie game profile, served by indielist (https://indielist.games). Sales estimate uses the white-box Boxleiter algorithm; numbers are approximate (±50%).

## Snapshot
- **Primary genre**: Action
- **Release year**: 2011
- **Release date**: May 16, 2011
- **Platforms**: linux, mac, windows
- **Tags**: Open World Survival Craft, Sandbox, Survival, 2D, Multiplayer, Adventure, Pixel Graphics, Crafting
- **Launch price**: $9.99 USD
- **Steam reviews**: 1,216,769
- **Positive review %**: 97%
- **Steam app**: https://store.steampowered.com/app/105600

## Developer
- **Studio**: [Re-Logic](https://indielist.games/studios/re-logic)

## Publisher
- **Name**: [Re-Logic](https://indielist.games/publishers/re-logic)

## Sales estimate (white-box, version v1.0)

- **Units (median)**: 103,425,365 (range 62,055,219 – 144,795,511)
- **Net revenue (median)**: $590,174,919 USD
- **Boxleiter NB used**: 85
- **Algorithm version**: v1.0

### NB breakdown
- `base`: +50
- `year_2011`: +30
- `price_$10`: -5
- `positive_97%`: +10

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Source: indielist (https://indielist.games/games/terraria)
Estimates are not official sales data. Methodology: docs/sales-algorithm.md. Always verify large numbers with official sources before citing.
