# Turmoil

> Indie game profile, served by indielist (https://indielist.games). Sales estimate uses the white-box Boxleiter algorithm; numbers are approximate (±50%).

## Snapshot
- **Primary genre**: Indie
- **Release year**: 2016
- **Release date**: Jun 2, 2016
- **Platforms**: linux, mac, windows
- **Tags**: Management, Mining, Strategy, Time Management, Resource Management, Turn-Based Strategy, Multiplayer, Asynchronous Multiplayer
- **Launch price**: $12.99 USD
- **Steam reviews**: 15,909
- **Positive review %**: 93%
- **Steam app**: https://store.steampowered.com/app/361280

## Developer
- **Studio**: [Gamious](https://indielist.games/studios/gamious)

## Publisher
- **Name**: [Gamious](https://indielist.games/publishers/gamious)

## Sales estimate (white-box, version v1.0)

- **Units (median)**: 1,431,810 (range 859,086 – 2,004,534)
- **Net revenue (median)**: $10,623,870 USD
- **Boxleiter NB used**: 90
- **Algorithm version**: v1.0

### NB breakdown
- `base`: +50
- `year_2016`: +30
- `price_$13`: 0
- `positive_93%`: +10

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Source: indielist (https://indielist.games/games/turmoil)
Estimates are not official sales data. Methodology: docs/sales-algorithm.md. Always verify large numbers with official sources before citing.
