# Ultimate General: Civil War

> Indie game profile, served by indielist (https://indielist.games). Sales estimate uses the white-box Boxleiter algorithm; numbers are approximate (±50%).

## Snapshot
- **Primary genre**: Indie
- **Release year**: 2017
- **Release date**: Jul 14, 2017
- **Platforms**: mac, windows
- **Tags**: Wargame, Real Time Tactics, War, America, Tabletop, RTS, Grand Strategy, Strategy
- **Launch price**: $29.99 USD
- **Steam reviews**: 8,475
- **Positive review %**: 89%
- **Steam app**: https://store.steampowered.com/app/502520

## Developer
- **Studio**: [Game-Labs](https://indielist.games/studios/game-labs)

## Publisher
- **Name**: [Game-Labs](https://indielist.games/publishers/game-labs)

## Sales estimate (white-box, version v1.0)

- **Units (median)**: 805,125 (range 483,075 – 1,127,175)
- **Net revenue (median)**: $13,792,023 USD
- **Boxleiter NB used**: 95
- **Algorithm version**: v1.0

### NB breakdown
- `base`: +50
- `year_2017`: +30
- `price_$30`: +5
- `positive_89%`: +10

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Source: indielist (https://indielist.games/games/ultimate-general-civil-war-502520)
Estimates are not official sales data. Methodology: docs/sales-algorithm.md. Always verify large numbers with official sources before citing.
