# while True: learn()

> Indie game profile, served by indielist (https://indielist.games). Sales estimate uses the white-box Boxleiter algorithm; numbers are approximate (±50%).

## Snapshot
- **Primary genre**: Indie
- **Release year**: 2019
- **Release date**: Jan 17, 2019
- **Platforms**: linux, mac, windows
- **Tags**: Programming, Simulation, Education, Puzzle, Science, Indie, Building, Sandbox
- **Launch price**: $12.99 USD
- **Steam reviews**: 8,119
- **Positive review %**: 91%
- **Steam app**: https://store.steampowered.com/app/619150

## Developer
- **Studio**: [Luden.io](https://indielist.games/studios/luden-io)

## Publisher
- **Name**: [Luden.io](https://indielist.games/publishers/luden-io)

## Sales estimate (white-box, version v1.0)

- **Units (median)**: 608,925 (range 365,355 – 852,495)
- **Net revenue (median)**: $4,518,155 USD
- **Boxleiter NB used**: 75
- **Algorithm version**: v1.0

### NB breakdown
- `base`: +50
- `year_2019`: +15
- `price_$13`: 0
- `positive_91%`: +10

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Source: indielist (https://indielist.games/games/while-true-learn-619150)
Estimates are not official sales data. Methodology: docs/sales-algorithm.md. Always verify large numbers with official sources before citing.
