# XCOM: Enemy Unknown

> Indie game profile, served by indielist (https://indielist.games). Sales estimate uses the white-box Boxleiter algorithm; numbers are approximate (±50%).

## Snapshot
- **Primary genre**: Strategy
- **Release year**: 2012
- **Release date**: Oct 8, 2012
- **Platforms**: linux, windows
- **Genres**: Strategy
- **Launch price**: $14.99 USD
- **Steam reviews**: 40,038
- **Positive review %**: 93%
- **Steam app**: https://store.steampowered.com/app/200510

## Developer
- **Studio**: [Firaxis Games](https://indielist.games/studios/firaxis-games)

## Publisher
- **Name**: [2K](https://indielist.games/publishers/2k)

## Sales estimate (white-box, version v1.0)

- **Units (median)**: 3,603,420 (range 2,162,052 – 5,044,788)
- **Net revenue (median)**: $30,853,520 USD
- **Boxleiter NB used**: 90
- **Algorithm version**: v1.0

### NB breakdown
- `base`: +50
- `year_2012`: +30
- `price_$15`: 0
- `positive_93%`: +10

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Source: indielist (https://indielist.games/games/xcom-enemy-unknown-200510)
Estimates are not official sales data. Methodology: docs/sales-algorithm.md. Always verify large numbers with official sources before citing.
