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Astral Ascent vs Euro Truck Simulator 2

Reviews on Steam

Euro Truck Simulator 2

91.8× more reviews

Critical reception

Euro Truck Simulator 2

2.8pp gap

Cheaper at launch

Euro Truck Simulator 2

$5.00 cheaper

Estimated sales (median)

Euro Truck Simulator 2

127.1× more units (white-box estimate)

More recent

Astral Ascent

11 years apart

A

Astral Ascent

2023 · Action

Hibernian Workshop · Hibernian Workshop

Reviews
8,347
Positive
95%
Launch price
$24.99
Engine
n/a
Sales (median)
543K
Net rev
$7.7M
B

Euro Truck Simulator 2

2012 · Indie

SCS Software · SCS Software

Reviews
766,107
Positive
97%
Launch price
$19.99
Engine
n/a
Sales (median)
68.9M
Net rev
$787.3M

Tag overlap

10% shared , 2 shared tags, 18 only on Astral Ascent, 18 only on Euro Truck Simulator 2.

Only Astral Ascent

Action RoguelikeRogue-liteHack and SlashReplay ValueDifficultStory RichAnimeHand-drawnRogue-likeMagicPerma DeathActionPixel GraphicsFantasyCo-opSingleplayerPlatformerLocal Co-Op

Shared

IndieAtmospheric

Only Euro Truck Simulator 2

DrivingTransportationSimulationOpen WorldAutomobile SimRealisticModdableRelaxingExplorationEconomyImmersive SimManagementMultiplayerControllerFamily FriendlyThird PersonAdventureCasual

Sales estimates

Both estimates use the same vv1.0 multi-factor Boxleiter method. Click "How is this calculated?" on either to see the per-factor breakdown.

Sales estimate

vv1.0

326K to 760K

units (median: 543K)

$4.6M to $10.8M net revenue (Steam cut + refunds + regional discount applied)

326Kmedian760K

Sales estimate

vv1.0

41.4M to 96.5M

units (median: 68.9M)

$472.4M to $1102.2M net revenue (Steam cut + refunds + regional discount applied)

41.4Mmedian96.5M

How comparison pages work

Verdicts are objective, they call out which game scores higher on a single measurable axis (reviews, price, sales estimate, recency). They don't claim "better." Tag overlap is computed from the public Steam tag list. Sales estimates use a multi-factor Boxleiter method whose formula is shown in full on each game's page.

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