Battle Chasers: Nightwar vs Garry's Mod
Reviews on Steam
Garry's Mod
146.0× more reviews
Critical reception
Garry's Mod
9.5pp gap
Cheaper at launch
Garry's Mod
$20.00 cheaper
Estimated sales (median)
Garry's Mod
107.6× more units (white-box estimate)
More recent
Battle Chasers: Nightwar
11 years apart
Battle Chasers: Nightwar
2017 · Indie
Airship Syndicate · THQ Nordic
- Reviews
- 7,331
- Positive
- 87%
- Launch price
- $29.99
- Engine
- n/a
- Sales (median)
- 696K
- Net rev
- $11.9M
Garry's Mod
2006 · Casual
- Reviews
- 1,070,495
- Positive
- 97%
- Launch price
- $9.99
- Engine
- n/a
- Sales (median)
- 74.9M
- Net rev
- $427.6M
Tag overlap
10% shared , 2 shared tags, 18 only on Battle Chasers: Nightwar, 18 only on Garry's Mod.
Only Battle Chasers: Nightwar
RPGTurn-Based CombatJRPGDungeon CrawlerFantasyAtmosphericTurn-BasedComic BookGreat SoundtrackStory RichCrowdfundedFishingIsometricLootOpen WorldAdventureFemale ProtagonistSteampunk
Shared
SingleplayerIndie
Only Garry's Mod
SandboxModdableMultiplayerPhysicsBuildingCasualFunnyFirst-PersonFPSSimulationComedyOnline Co-OpCo-opShooterActionPvPRealisticExploration
Sales estimates
Both estimates use the same vv1.0 multi-factor Boxleiter method. Click "How is this calculated?" on either to see the per-factor breakdown.
Sales estimate
vv1.0418K to 975K
units (median: 696K)
≈ $7.2M to $16.7M net revenue (Steam cut + refunds + regional discount applied)
Sales estimate
vv1.045.0M to 104.9M
units (median: 74.9M)
≈ $256.6M to $598.6M net revenue (Steam cut + refunds + regional discount applied)
How comparison pages work
Verdicts are objective, they call out which game scores higher on a single measurable axis (reviews, price, sales estimate, recency). They don't claim "better." Tag overlap is computed from the public Steam tag list. Sales estimates use a multi-factor Boxleiter method whose formula is shown in full on each game's page.
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