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Blade and Sorcery vs Phasmophobia

Reviews on Steam

Phasmophobia

11.6× more reviews

Critical reception

Blade and Sorcery

2pp gap

Cheaper at launch

Phasmophobia

$10.00 cheaper

Estimated sales (median)

Phasmophobia

13.4× more units (white-box estimate)

More recent

Blade and Sorcery

4 years apart

A

Blade and Sorcery

2024 · Action

WarpFrog · WarpFrog

Reviews
58,237
Positive
97%
Launch price
$29.99
Engine
n/a
Sales (median)
3.8M
Net rev
$64.8M
B

Phasmophobia

2020 · Action

Kinetic Games · Kinetic Games

Reviews
676,875
Positive
95%
Launch price
$19.99
Engine
n/a
Sales (median)
50.8M
Net rev
$579.7M

Tag overlap

30% shared , 6 shared tags, 14 only on Blade and Sorcery, 14 only on Phasmophobia.

Only Blade and Sorcery

SwordplayModdableSandboxGoreMagicViolentPhysicsMedievalSimulationFightingFantasyAdventureRPGGames Workshop

Shared

VRActionFirst-PersonSingleplayerIndieEarly Access

Only Phasmophobia

HorrorOnline Co-OpMultiplayerPsychological HorrorCo-opSupernaturalInvestigationDarkDemonsDetectiveMysteryThriller3DTactical

Sales estimates

Both estimates use the same vv1.0 multi-factor Boxleiter method. Click "How is this calculated?" on either to see the per-factor breakdown.

Sales estimate

vv1.0

2.3M to 5.3M

units (median: 3.8M)

$38.9M to $90.8M net revenue (Steam cut + refunds + regional discount applied)

2.3Mmedian5.3M

Sales estimate

vv1.0

30.5M to 71.1M

units (median: 50.8M)

$347.8M to $811.5M net revenue (Steam cut + refunds + regional discount applied)

30.5Mmedian71.1M

How comparison pages work

Verdicts are objective, they call out which game scores higher on a single measurable axis (reviews, price, sales estimate, recency). They don't claim "better." Tag overlap is computed from the public Steam tag list. Sales estimates use a multi-factor Boxleiter method whose formula is shown in full on each game's page.

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