Clanfolk vs Garry's Mod
Reviews on Steam
Garry's Mod
276.6× more reviews
Critical reception
Garry's Mod
5.2pp gap
Cheaper at launch
Garry's Mod
$20.00 cheaper
Estimated sales (median)
Garry's Mod
258.2× more units (white-box estimate)
More recent
Clanfolk
16 years apart
Clanfolk
2022 · RPG
MinMax Games Ltd. · Hooded Horse
- Reviews
- 3,870
- Positive
- 92%
- Launch price
- $29.99
- Engine
- n/a
- Sales (median)
- 290K
- Net rev
- $5.0M
Garry's Mod
2006 · Casual
- Reviews
- 1,070,495
- Positive
- 97%
- Launch price
- $9.99
- Engine
- n/a
- Sales (median)
- 74.9M
- Net rev
- $427.6M
Tag overlap
25% shared , 5 shared tags, 15 only on Clanfolk, 15 only on Garry's Mod.
Only Clanfolk
StrategyCity BuilderColony SimBase-BuildingRTSOpen WorldManagementResource ManagementReal-Time with PauseSurvivalEconomy2DAutomationReplay ValueEarly Access
Shared
SimulationSandboxBuildingModdableSingleplayer
Only Garry's Mod
MultiplayerPhysicsCasualFunnyFirst-PersonFPSComedyOnline Co-OpCo-opShooterActionIndiePvPRealisticExploration
Sales estimates
Both estimates use the same vv1.0 multi-factor Boxleiter method. Click "How is this calculated?" on either to see the per-factor breakdown.
Sales estimate
vv1.0174K to 406K
units (median: 290K)
≈ $3.0M to $7.0M net revenue (Steam cut + refunds + regional discount applied)
Sales estimate
vv1.045.0M to 104.9M
units (median: 74.9M)
≈ $256.6M to $598.6M net revenue (Steam cut + refunds + regional discount applied)
How comparison pages work
Verdicts are objective, they call out which game scores higher on a single measurable axis (reviews, price, sales estimate, recency). They don't claim "better." Tag overlap is computed from the public Steam tag list. Sales estimates use a multi-factor Boxleiter method whose formula is shown in full on each game's page.
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