Class of '09 vs Terraria
Reviews on Steam
Terraria
141.1× more reviews
Critical reception
Terraria
2.8pp gap
Estimated sales (median)
Terraria
218.1× more units (white-box estimate)
More recent
Class of '09
10 years apart
Class of '09
2021 · Casual
- Reviews
- 8,623
- Positive
- 95%
- Launch price
- $9.99
- Engine
- n/a
- Sales (median)
- 474K
- Net rev
- $2.7M
Tag overlap
20% shared , 4 shared tags, 16 only on Class of '09, 16 only on Terraria.
Only Class of '09
CasualChoose Your Own AdventureComedyAmericaFemale ProtagonistSatireThird PersonVisual NovelMultiple EndingsSexual ContentNonlinearStory RichDark ComedyAnimePsychological HorrorHentai
Shared
RPG2DSingleplayerIndie
Only Terraria
Open World Survival CraftSandboxSurvivalMultiplayerAdventurePixel GraphicsCraftingBuildingExplorationCo-opOpen WorldOnline Co-OpActionReplay ValuePlatformerAtmospheric
Sales estimates
Both estimates use the same vv1.0 multi-factor Boxleiter method. Click "How is this calculated?" on either to see the per-factor breakdown.
Sales estimate
vv1.0285K to 664K
units (median: 474K)
≈ $1.6M to $3.8M net revenue (Steam cut + refunds + regional discount applied)
Sales estimate
vv1.062.1M to 144.8M
units (median: 103.4M)
≈ $354.1M to $826.2M net revenue (Steam cut + refunds + regional discount applied)
How comparison pages work
Verdicts are objective, they call out which game scores higher on a single measurable axis (reviews, price, sales estimate, recency). They don't claim "better." Tag overlap is computed from the public Steam tag list. Sales estimates use a multi-factor Boxleiter method whose formula is shown in full on each game's page.
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