Conquest of Elysium 5 vs Rust
Reviews on Steam
Rust
641.1× more reviews
Critical reception
Conquest of Elysium 5
2.8pp gap
Cheaper at launch
Conquest of Elysium 5
$10.00 cheaper
Estimated sales (median)
Rust
721.2× more units (white-box estimate)
More recent
Conquest of Elysium 5
3 years apart
Conquest of Elysium 5
2021 · Indie
Illwinter Game Design · Illwinter Game Design
- Reviews
- 1,779
- Positive
- 90%
- Launch price
- $29.99
- Engine
- n/a
- Sales (median)
- 142K
- Net rev
- $2.4M
Rust
2018 · Action
Facepunch Studios · Facepunch Studios
- Reviews
- 1,140,437
- Positive
- 87%
- Launch price
- $39.99
- Engine
- n/a
- Sales (median)
- 102.6M
- Net rev
- $2344.5M
Tag overlap
20% shared , 4 shared tags, 16 only on Conquest of Elysium 5, 16 only on Rust.
Only Conquest of Elysium 5
Turn-Based StrategyStrategyFantasy4XMagicRogue-likeExplorationMedievalModdableRogue-liteProcedural GenerationAsynchronous MultiplayerLocal Co-OpLocal MultiplayerSingleplayer2D
Shared
Co-opMultiplayerIndiePvP
Only Rust
SurvivalCraftingOpen WorldOpen World Survival CraftBuildingSandboxAdventureFirst-PersonActionNudityFPSShooterOnline Co-OpPost-apocalypticEarly AccessSimulation
Sales estimates
Both estimates use the same vv1.0 multi-factor Boxleiter method. Click "How is this calculated?" on either to see the per-factor breakdown.
Sales estimate
vv1.085K to 199K
units (median: 142K)
≈ $1.5M to $3.4M net revenue (Steam cut + refunds + regional discount applied)
Sales estimate
vv1.061.6M to 143.7M
units (median: 102.6M)
≈ $1406.7M to $3282.3M net revenue (Steam cut + refunds + regional discount applied)
How comparison pages work
Verdicts are objective, they call out which game scores higher on a single measurable axis (reviews, price, sales estimate, recency). They don't claim "better." Tag overlap is computed from the public Steam tag list. Sales estimates use a multi-factor Boxleiter method whose formula is shown in full on each game's page.
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