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Core Keeper vs Garry's Mod

Reviews on Steam

Garry's Mod

22.0× more reviews

Critical reception

Garry's Mod

3.9pp gap

Cheaper at launch

Garry's Mod

$10.00 cheaper

Estimated sales (median)

Garry's Mod

25.6× more units (white-box estimate)

More recent

Core Keeper

18 years apart

A

Core Keeper

2024 · Action

Pugstorm · Fireshine Games

Reviews
48,739
Positive
93%
Launch price
$19.99
Engine
n/a
Sales (median)
2.9M
Net rev
$33.4M
B

Garry's Mod

2006 · Casual

Facepunch Studios · Valve

Reviews
1,070,685
Positive
97%
Launch price
$9.99
Engine
n/a
Sales (median)
74.9M
Net rev
$427.7M

Tag overlap

30% shared , 6 shared tags, 14 only on Core Keeper, 14 only on Garry's Mod.

Only Core Keeper

Pixel GraphicsOpen World Survival CraftSurvivalAdventureCrafting2DMiningDungeon CrawlerProcedural GenerationFarming SimRelaxingCookingAtmosphericMystery

Shared

Online Co-OpSandboxExplorationBuildingSimulationCasual

Only Garry's Mod

ModdableMultiplayerPhysicsFunnyFirst-PersonSingleplayerFPSComedyCo-opShooterActionIndiePvPRealistic

Sales estimates

Both estimates use the same vv1.0 multi-factor Boxleiter method. Click "How is this calculated?" on either to see the per-factor breakdown.

Sales estimate

vv1.0

1.8M to 4.1M

units (median: 2.9M)

$20.0M to $46.7M net revenue (Steam cut + refunds + regional discount applied)

1.8Mmedian4.1M

Sales estimate

vv1.0

45.0M to 104.9M

units (median: 74.9M)

$256.6M to $598.7M net revenue (Steam cut + refunds + regional discount applied)

45.0Mmedian104.9M

How comparison pages work

Verdicts are objective, they call out which game scores higher on a single measurable axis (reviews, price, sales estimate, recency). They don't claim "better." Tag overlap is computed from the public Steam tag list. Sales estimates use a multi-factor Boxleiter method whose formula is shown in full on each game's page.

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