Doki Doki Literature Club Plus! vs Stardew Valley
Reviews on Steam
Stardew Valley
30.0× more reviews
Critical reception
Stardew Valley
1.5pp gap
Estimated sales (median)
Stardew Valley
45.0× more units (white-box estimate)
More recent
Doki Doki Literature Club Plus!
5 years apart
Doki Doki Literature Club Plus!
2021 · Casual
- Reviews
- 28,975
- Positive
- 97%
- Launch price
- $14.99
- Engine
- n/a
- Sales (median)
- 1.7M
- Net rev
- $14.9M
Stardew Valley
2016 · Indie
- Reviews
- 868,743
- Positive
- 98%
- Launch price
- $14.99
- Engine
- n/a
- Sales (median)
- 78.2M
- Net rev
- $669.5M
Tag overlap
30% shared , 6 shared tags, 14 only on Doki Doki Literature Club Plus!, 14 only on Stardew Valley.
Only Doki Doki Literature Club Plus!
Psychological HorrorVisual NovelAnimeSexual ContentRomanceStory RichMultiple EndingsGoreViolentInteractive FictionText-BasedDark HumorConversationChoose Your Own Adventure
Shared
Dating SimCuteSingleplayer2DIndieCasual
Only Stardew Valley
Farming SimPixel GraphicsMultiplayerLife SimRPGRelaxingAgricultureSimulationCraftingSandboxBuildingOpen WorldGreat SoundtrackFishing
Sales estimates
Both estimates use the same vv1.0 multi-factor Boxleiter method. Click "How is this calculated?" on either to see the per-factor breakdown.
Sales estimate
vv1.01.0M to 2.4M
units (median: 1.7M)
≈ $8.9M to $20.8M net revenue (Steam cut + refunds + regional discount applied)
Sales estimate
vv1.046.9M to 109.5M
units (median: 78.2M)
≈ $401.7M to $937.2M net revenue (Steam cut + refunds + regional discount applied)
How comparison pages work
Verdicts are objective, they call out which game scores higher on a single measurable axis (reviews, price, sales estimate, recency). They don't claim "better." Tag overlap is computed from the public Steam tag list. Sales estimates use a multi-factor Boxleiter method whose formula is shown in full on each game's page.
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