Don't Starve vs Rust
Reviews on Steam
Rust
11.9× more reviews
Critical reception
Don't Starve
9.6pp gap
Cheaper at launch
Don't Starve
$30.00 cheaper
Estimated sales (median)
Rust
11.2× more units (white-box estimate)
More recent
Rust
5 years apart
Don't Starve
2013 · Adventure
Klei Entertainment · Klei Entertainment
- Reviews
- 96,212
- Positive
- 97%
- Launch price
- $9.99
- Engine
- n/a
- Sales (median)
- 9.1M
- Net rev
- $52.2M
Rust
2018 · Action
Facepunch Studios · Facepunch Studios
- Reviews
- 1,140,437
- Positive
- 87%
- Launch price
- $39.99
- Engine
- n/a
- Sales (median)
- 102.6M
- Net rev
- $2344.5M
Tag overlap
45% shared , 9 shared tags, 11 only on Don't Starve, 11 only on Rust.
Only Don't Starve
SingleplayerPerma DeathExplorationRogue-likeReplay ValueModdableDifficult2DTop-DownSurvival HorrorHorror
Shared
SurvivalOpen World Survival CraftCraftingAdventureIndieSandboxMultiplayerOpen WorldSimulation
Only Rust
BuildingPvPFirst-PersonActionNudityFPSShooterCo-opOnline Co-OpPost-apocalypticEarly Access
Sales estimates
Both estimates use the same vv1.0 multi-factor Boxleiter method. Click "How is this calculated?" on either to see the per-factor breakdown.
Sales estimate
vv1.05.5M to 12.8M
units (median: 9.1M)
≈ $31.3M to $73.0M net revenue (Steam cut + refunds + regional discount applied)
Sales estimate
vv1.061.6M to 143.7M
units (median: 102.6M)
≈ $1406.7M to $3282.3M net revenue (Steam cut + refunds + regional discount applied)
How comparison pages work
Verdicts are objective, they call out which game scores higher on a single measurable axis (reviews, price, sales estimate, recency). They don't claim "better." Tag overlap is computed from the public Steam tag list. Sales estimates use a multi-factor Boxleiter method whose formula is shown in full on each game's page.
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