Doors: Paradox vs Garry's Mod
Reviews on Steam
Garry's Mod
531.8× more reviews
Critical reception
Garry's Mod
5.5pp gap
Cheaper at launch
Garry's Mod
$5.00 cheaper
Estimated sales (median)
Garry's Mod
531.8× more units (white-box estimate)
More recent
Doors: Paradox
16 years apart
Doors: Paradox
2022 · Adventure
- Reviews
- 2,013
- Positive
- 91%
- Launch price
- $14.99
- Engine
- n/a
- Sales (median)
- 141K
- Net rev
- $1.2M
Garry's Mod
2006 · Casual
- Reviews
- 1,070,495
- Positive
- 97%
- Launch price
- $9.99
- Engine
- n/a
- Sales (median)
- 74.9M
- Net rev
- $427.6M
Tag overlap
25% shared , 5 shared tags, 15 only on Doors: Paradox, 15 only on Garry's Mod.
Only Doors: Paradox
PuzzlePoint & ClickMultiple EndingsMysteryAdventureAtmosphericCozyRelaxingWholesome3DTime TravelHidden ObjectClickerLinearFantasy
Shared
CasualExplorationIndieSingleplayerFirst-Person
Only Garry's Mod
SandboxModdableMultiplayerPhysicsBuildingFunnyFPSSimulationComedyOnline Co-OpCo-opShooterActionPvPRealistic
Sales estimates
Both estimates use the same vv1.0 multi-factor Boxleiter method. Click "How is this calculated?" on either to see the per-factor breakdown.
Sales estimate
vv1.085K to 197K
units (median: 141K)
≈ $724K to $1.7M net revenue (Steam cut + refunds + regional discount applied)
Sales estimate
vv1.045.0M to 104.9M
units (median: 74.9M)
≈ $256.6M to $598.6M net revenue (Steam cut + refunds + regional discount applied)
How comparison pages work
Verdicts are objective, they call out which game scores higher on a single measurable axis (reviews, price, sales estimate, recency). They don't claim "better." Tag overlap is computed from the public Steam tag list. Sales estimates use a multi-factor Boxleiter method whose formula is shown in full on each game's page.
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