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Euro Truck Simulator 2 vs Sea Power : Naval Combat in the Missile Age

Reviews on Steam

Euro Truck Simulator 2

132.3× more reviews

Critical reception

Euro Truck Simulator 2

7pp gap

Cheaper at launch

Euro Truck Simulator 2

$30.00 cheaper

Estimated sales (median)

Euro Truck Simulator 2

158.8× more units (white-box estimate)

More recent

Sea Power : Naval Combat in the Missile Age

12 years apart

A

Euro Truck Simulator 2

2012 · Indie

SCS Software · SCS Software

Reviews
766,107
Positive
97%
Launch price
$19.99
Engine
n/a
Sales (median)
68.9M
Net rev
$787.3M
B

Sea Power : Naval Combat in the Missile Age

2024 · Action

Triassic Games · MicroProse Software

Reviews
5,789
Positive
90%
Launch price
$49.99
Engine
n/a
Sales (median)
434K
Net rev
$12.4M

Tag overlap

20% shared , 4 shared tags, 16 only on Euro Truck Simulator 2, 14 only on Sea Power : Naval Combat in the Missile Age.

Only Euro Truck Simulator 2

DrivingTransportationOpen WorldAutomobile SimModdableRelaxingExplorationEconomyImmersive SimManagementAtmosphericControllerFamily FriendlyThird PersonAdventureCasual

Shared

SimulationRealisticMultiplayerIndie

Only Sea Power : Naval Combat in the Missile Age

Naval CombatStrategyCold WarReal Time TacticsMilitarySingleplayerNavalReal-TimeWarActionRTSEarly AccessSandboxSubmarine

Sales estimates

Both estimates use the same vv1.0 multi-factor Boxleiter method. Click "How is this calculated?" on either to see the per-factor breakdown.

Sales estimate

vv1.0

41.4M to 96.5M

units (median: 68.9M)

$472.4M to $1102.2M net revenue (Steam cut + refunds + regional discount applied)

41.4Mmedian96.5M

Sales estimate

vv1.0

261K to 608K

units (median: 434K)

$7.4M to $17.4M net revenue (Steam cut + refunds + regional discount applied)

261Kmedian608K

How comparison pages work

Verdicts are objective, they call out which game scores higher on a single measurable axis (reviews, price, sales estimate, recency). They don't claim "better." Tag overlap is computed from the public Steam tag list. Sales estimates use a multi-factor Boxleiter method whose formula is shown in full on each game's page.

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