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Euro Truck Simulator 2 vs The Binding of Isaac: Rebirth

Reviews on Steam

Euro Truck Simulator 2

2.1× more reviews

Critical reception

Euro Truck Simulator 2

0.3pp gap

Cheaper at launch

The Binding of Isaac: Rebirth

$5.00 cheaper

Estimated sales (median)

Euro Truck Simulator 2

2.1× more units (white-box estimate)

More recent

The Binding of Isaac: Rebirth

2 years apart

A

Euro Truck Simulator 2

2012 · Indie

SCS Software · SCS Software

Reviews
766,107
Positive
97%
Launch price
$19.99
Engine
n/a
Sales (median)
68.9M
Net rev
$787.3M
B

The Binding of Isaac: Rebirth

2014 · Action

Nicalis, Inc. · Nicalis, Inc.

Reviews
357,988
Positive
97%
Launch price
$14.99
Engine
n/a
Sales (median)
32.2M
Net rev
$275.9M

Tag overlap

10% shared , 2 shared tags, 18 only on Euro Truck Simulator 2, 18 only on The Binding of Isaac: Rebirth.

Only Euro Truck Simulator 2

DrivingTransportationSimulationOpen WorldAutomobile SimRealisticModdableRelaxingExplorationEconomyImmersive SimManagementMultiplayerControllerFamily FriendlyThird PersonAdventureCasual

Shared

AtmosphericIndie

Only The Binding of Isaac: Rebirth

Action RoguelikeRogue-likeReplay ValueDifficultPixel GraphicsDungeon CrawlerGreat SoundtrackSingleplayerDark2DLocal Co-OpRemakeGoreProcedural GenerationRogue-liteCo-opActionHorror

Sales estimates

Both estimates use the same vv1.0 multi-factor Boxleiter method. Click "How is this calculated?" on either to see the per-factor breakdown.

Sales estimate

vv1.0

41.4M to 96.5M

units (median: 68.9M)

$472.4M to $1102.2M net revenue (Steam cut + refunds + regional discount applied)

41.4Mmedian96.5M

Sales estimate

vv1.0

19.3M to 45.1M

units (median: 32.2M)

$165.5M to $386.2M net revenue (Steam cut + refunds + regional discount applied)

19.3Mmedian45.1M

How comparison pages work

Verdicts are objective, they call out which game scores higher on a single measurable axis (reviews, price, sales estimate, recency). They don't claim "better." Tag overlap is computed from the public Steam tag list. Sales estimates use a multi-factor Boxleiter method whose formula is shown in full on each game's page.

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