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Fast Food Simulator vs Garry's Mod

Reviews on Steam

Garry's Mod

115.3× more reviews

Critical reception

Garry's Mod

7.8pp gap

Cheaper at launch

Garry's Mod

$5.00 cheaper

Estimated sales (median)

Garry's Mod

134.6× more units (white-box estimate)

More recent

Fast Food Simulator

18 years apart

A

Fast Food Simulator

2024 · Indie

No Ceiling Games · No Ceiling Games

Reviews
9,282
Positive
89%
Launch price
$14.99
Engine
n/a
Sales (median)
557K
Net rev
$4.8M
B

Garry's Mod

2006 · Casual

Facepunch Studios · Valve

Reviews
1,070,495
Positive
97%
Launch price
$9.99
Engine
n/a
Sales (median)
74.9M
Net rev
$427.6M

Tag overlap

40% shared , 8 shared tags, 10 only on Fast Food Simulator, 12 only on Garry's Mod.

Only Fast Food Simulator

CookingManagement3DEarly AccessImmersive SimCharacter CustomizationJob SimulatorArtificial IntelligencePsychological HorrorVR

Shared

SimulationOnline Co-OpMultiplayerCo-opIndieFirst-PersonSingleplayerRealistic

Only Garry's Mod

SandboxModdablePhysicsBuildingCasualFunnyFPSComedyShooterActionPvPExploration

Sales estimates

Both estimates use the same vv1.0 multi-factor Boxleiter method. Click "How is this calculated?" on either to see the per-factor breakdown.

Sales estimate

vv1.0

334K to 780K

units (median: 557K)

$2.9M to $6.7M net revenue (Steam cut + refunds + regional discount applied)

334Kmedian780K

Sales estimate

vv1.0

45.0M to 104.9M

units (median: 74.9M)

$256.6M to $598.6M net revenue (Steam cut + refunds + regional discount applied)

45.0Mmedian104.9M

How comparison pages work

Verdicts are objective, they call out which game scores higher on a single measurable axis (reviews, price, sales estimate, recency). They don't claim "better." Tag overlap is computed from the public Steam tag list. Sales estimates use a multi-factor Boxleiter method whose formula is shown in full on each game's page.

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