Five Nights at Freddy's vs Garry's Mod
Reviews on Steam
Garry's Mod
20.3× more reviews
Critical reception
Garry's Mod
3.1pp gap
Cheaper at launch
Five Nights at Freddy's
$5.00 cheaper
Estimated sales (median)
Garry's Mod
20.3× more units (white-box estimate)
More recent
Five Nights at Freddy's
8 years apart
Five Nights at Freddy's
2014 · Indie
- Reviews
- 52,676
- Positive
- 94%
- Launch price
- $4.99
- Engine
- n/a
- Sales (median)
- 3.7M
- Net rev
- $10.5M
Garry's Mod
2006 · Casual
- Reviews
- 1,070,495
- Positive
- 97%
- Launch price
- $9.99
- Engine
- n/a
- Sales (median)
- 74.9M
- Net rev
- $427.6M
Tag overlap
15% shared , 3 shared tags, 17 only on Five Nights at Freddy's, 17 only on Garry's Mod.
Only Five Nights at Freddy's
HorrorSurvival HorrorRobotsPsychological HorrorDifficultPoint & ClickDarkSurvivalAtmosphericMouse onlyJump ScareSupernaturalResource ManagementLore-RichSilent ProtagonistShortHistorical
Shared
SingleplayerIndieFirst-Person
Only Garry's Mod
SandboxModdableMultiplayerPhysicsBuildingCasualFunnyFPSSimulationComedyOnline Co-OpCo-opShooterActionPvPRealisticExploration
Sales estimates
Both estimates use the same vv1.0 multi-factor Boxleiter method. Click "How is this calculated?" on either to see the per-factor breakdown.
Sales estimate
vv1.02.2M to 5.2M
units (median: 3.7M)
≈ $6.3M to $14.7M net revenue (Steam cut + refunds + regional discount applied)
Sales estimate
vv1.045.0M to 104.9M
units (median: 74.9M)
≈ $256.6M to $598.6M net revenue (Steam cut + refunds + regional discount applied)
How comparison pages work
Verdicts are objective, they call out which game scores higher on a single measurable axis (reviews, price, sales estimate, recency). They don't claim "better." Tag overlap is computed from the public Steam tag list. Sales estimates use a multi-factor Boxleiter method whose formula is shown in full on each game's page.
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