FTL: Faster Than Light vs Garry's Mod
Reviews on Steam
Garry's Mod
17.2× more reviews
Critical reception
Garry's Mod
1.7pp gap
Estimated sales (median)
Garry's Mod
14.2× more units (white-box estimate)
More recent
FTL: Faster Than Light
6 years apart
FTL: Faster Than Light
2012 · Indie
- Reviews
- 62,078
- Positive
- 95%
- Launch price
- $9.99
- Engine
- n/a
- Sales (median)
- 5.3M
- Net rev
- $30.1M
Garry's Mod
2006 · Casual
- Reviews
- 1,070,495
- Positive
- 97%
- Launch price
- $9.99
- Engine
- n/a
- Sales (median)
- 74.9M
- Net rev
- $427.6M
Tag overlap
15% shared , 3 shared tags, 17 only on FTL: Faster Than Light, 17 only on Garry's Mod.
Only FTL: Faster Than Light
Rogue-likeSpaceStrategySci-fiPerma DeathDifficultReplay ValueReal-Time with PauseProcedural GenerationTacticalSpace SimTop-Down2DRogue-liteSurvivalChoose Your Own AdventureAdventure
Shared
IndieSingleplayerSimulation
Only Garry's Mod
SandboxModdableMultiplayerPhysicsBuildingCasualFunnyFirst-PersonFPSComedyOnline Co-OpCo-opShooterActionPvPRealisticExploration
Sales estimates
Both estimates use the same vv1.0 multi-factor Boxleiter method. Click "How is this calculated?" on either to see the per-factor breakdown.
Sales estimate
vv1.03.2M to 7.4M
units (median: 5.3M)
≈ $18.1M to $42.2M net revenue (Steam cut + refunds + regional discount applied)
Sales estimate
vv1.045.0M to 104.9M
units (median: 74.9M)
≈ $256.6M to $598.6M net revenue (Steam cut + refunds + regional discount applied)
How comparison pages work
Verdicts are objective, they call out which game scores higher on a single measurable axis (reviews, price, sales estimate, recency). They don't claim "better." Tag overlap is computed from the public Steam tag list. Sales estimates use a multi-factor Boxleiter method whose formula is shown in full on each game's page.
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