Garry's Mod vs Intruder
Reviews on Steam
Garry's Mod
153.8× more reviews
Critical reception
Garry's Mod
6.6pp gap
Cheaper at launch
Garry's Mod
$10.00 cheaper
Estimated sales (median)
Garry's Mod
143.6× more units (white-box estimate)
More recent
Intruder
13 years apart
Garry's Mod
2006 · Casual
- Reviews
- 1,070,495
- Positive
- 97%
- Launch price
- $9.99
- Engine
- n/a
- Sales (median)
- 74.9M
- Net rev
- $427.6M
Intruder
2019 · Early Access
Superboss Games · Superboss Games
- Reviews
- 6,960
- Positive
- 90%
- Launch price
- $19.99
- Engine
- n/a
- Sales (median)
- 522K
- Net rev
- $6.0M
Tag overlap
55% shared , 11 shared tags, 9 only on Garry's Mod, 7 only on Intruder.
Only Garry's Mod
SandboxModdablePhysicsBuildingCasualComedyOnline Co-OpRealisticExploration
Shared
MultiplayerFunnyFirst-PersonSingleplayerFPSSimulationCo-opShooterActionIndiePvP
Only Intruder
StealthTacticalTeam-BasedEarly AccessCompetitiveViolentPsychological Horror
Sales estimates
Both estimates use the same vv1.0 multi-factor Boxleiter method. Click "How is this calculated?" on either to see the per-factor breakdown.
Sales estimate
vv1.045.0M to 104.9M
units (median: 74.9M)
≈ $256.6M to $598.6M net revenue (Steam cut + refunds + regional discount applied)
Sales estimate
vv1.0313K to 731K
units (median: 522K)
≈ $3.6M to $8.3M net revenue (Steam cut + refunds + regional discount applied)
How comparison pages work
Verdicts are objective, they call out which game scores higher on a single measurable axis (reviews, price, sales estimate, recency). They don't claim "better." Tag overlap is computed from the public Steam tag list. Sales estimates use a multi-factor Boxleiter method whose formula is shown in full on each game's page.
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