Garry's Mod vs News Tower
Reviews on Steam
Garry's Mod
246.3× more reviews
Critical reception
Garry's Mod
2.7pp gap
Cheaper at launch
Garry's Mod
$15.00 cheaper
Estimated sales (median)
Garry's Mod
313.5× more units (white-box estimate)
More recent
News Tower
19 years apart
Garry's Mod
2006 · Casual
- Reviews
- 1,070,495
- Positive
- 97%
- Launch price
- $9.99
- Engine
- n/a
- Sales (median)
- 74.9M
- Net rev
- $427.6M
News Tower
2025 · Simulation
Sparrow Night · Twin Sails Interactive
- Reviews
- 4,346
- Positive
- 94%
- Launch price
- $24.99
- Engine
- n/a
- Sales (median)
- 239K
- Net rev
- $3.4M
Tag overlap
30% shared , 6 shared tags, 14 only on Garry's Mod, 14 only on News Tower.
Only Garry's Mod
ModdableMultiplayerPhysicsCasualFunnyFirst-PersonFPSOnline Co-OpCo-opShooterActionPvPRealisticExploration
Shared
SandboxBuildingSingleplayerSimulationComedyIndie
Only News Tower
ManagementStrategy2DResource ManagementEconomyTime ManagementCapitalismTacticalChoices MatterHistoricalCraftingAtmosphericAmericaEarly Access
Sales estimates
Both estimates use the same vv1.0 multi-factor Boxleiter method. Click "How is this calculated?" on either to see the per-factor breakdown.
Sales estimate
vv1.045.0M to 104.9M
units (median: 74.9M)
≈ $256.6M to $598.6M net revenue (Steam cut + refunds + regional discount applied)
Sales estimate
vv1.0143K to 335K
units (median: 239K)
≈ $2.0M to $4.8M net revenue (Steam cut + refunds + regional discount applied)
How comparison pages work
Verdicts are objective, they call out which game scores higher on a single measurable axis (reviews, price, sales estimate, recency). They don't claim "better." Tag overlap is computed from the public Steam tag list. Sales estimates use a multi-factor Boxleiter method whose formula is shown in full on each game's page.
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