Garry's Mod vs No Man's Sky
Reviews on Steam
Garry's Mod
3.5× more reviews
Critical reception
Garry's Mod
12pp gap
Cheaper at launch
Garry's Mod
$50.00 cheaper
Estimated sales (median)
Garry's Mod
2.6× more units (white-box estimate)
More recent
No Man's Sky
10 years apart
Garry's Mod
2006 · Casual
- Reviews
- 1,070,495
- Positive
- 97%
- Launch price
- $9.99
- Engine
- n/a
- Sales (median)
- 74.9M
- Net rev
- $427.6M
No Man's Sky
2016 · Action
- Reviews
- 307,436
- Positive
- 85%
- Launch price
- $59.99
- Engine
- n/a
- Sales (median)
- 29.2M
- Net rev
- $1000.8M
Tag overlap
45% shared , 9 shared tags, 11 only on Garry's Mod, 11 only on No Man's Sky.
Only Garry's Mod
ModdablePhysicsBuildingCasualFunnyComedyOnline Co-OpCo-opShooterPvPRealistic
Shared
SandboxMultiplayerFirst-PersonSingleplayerFPSSimulationActionIndieExploration
Only No Man's Sky
Open WorldOpen World Survival CraftSpaceSci-fiSurvivalProcedural GenerationAdventureAtmosphericCraftingSpace SimVR
Sales estimates
Both estimates use the same vv1.0 multi-factor Boxleiter method. Click "How is this calculated?" on either to see the per-factor breakdown.
Sales estimate
vv1.045.0M to 104.9M
units (median: 74.9M)
≈ $256.6M to $598.6M net revenue (Steam cut + refunds + regional discount applied)
Sales estimate
vv1.017.5M to 40.9M
units (median: 29.2M)
≈ $600.5M to $1401.1M net revenue (Steam cut + refunds + regional discount applied)
How comparison pages work
Verdicts are objective, they call out which game scores higher on a single measurable axis (reviews, price, sales estimate, recency). They don't claim "better." Tag overlap is computed from the public Steam tag list. Sales estimates use a multi-factor Boxleiter method whose formula is shown in full on each game's page.
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