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Garry's Mod vs NoLimits 2 Roller Coaster Simulation

Reviews on Steam

Garry's Mod

647.2× more reviews

Critical reception

Garry's Mod

0.1pp gap

Cheaper at launch

Garry's Mod

$30.00 cheaper

Estimated sales (median)

Garry's Mod

431.5× more units (white-box estimate)

More recent

NoLimits 2 Roller Coaster Simulation

8 years apart

A

Garry's Mod

2006 · Casual

Facepunch Studios · Valve

Reviews
1,070,495
Positive
97%
Launch price
$9.99
Engine
n/a
Sales (median)
74.9M
Net rev
$427.6M
B

NoLimits 2 Roller Coaster Simulation

2014 · Indie

Ole Lange · O.L. Software

Reviews
1,654
Positive
97%
Launch price
$39.99
Engine
n/a
Sales (median)
174K
Net rev
$4.0M

Tag overlap

25% shared , 5 shared tags, 15 only on Garry's Mod, 3 only on NoLimits 2 Roller Coaster Simulation.

Only Garry's Mod

ModdableMultiplayerPhysicsBuildingCasualFunnyFirst-PersonFPSComedyOnline Co-OpCo-opShooterActionPvPExploration

Shared

SandboxSingleplayerSimulationIndieRealistic

Only NoLimits 2 Roller Coaster Simulation

VRLevel EditorAdventure

Sales estimates

Both estimates use the same vv1.0 multi-factor Boxleiter method. Click "How is this calculated?" on either to see the per-factor breakdown.

Sales estimate

vv1.0

45.0M to 104.9M

units (median: 74.9M)

$256.6M to $598.6M net revenue (Steam cut + refunds + regional discount applied)

45.0Mmedian104.9M

Sales estimate

vv1.0

104K to 243K

units (median: 174K)

$2.4M to $5.6M net revenue (Steam cut + refunds + regional discount applied)

104Kmedian243K

How comparison pages work

Verdicts are objective, they call out which game scores higher on a single measurable axis (reviews, price, sales estimate, recency). They don't claim "better." Tag overlap is computed from the public Steam tag list. Sales estimates use a multi-factor Boxleiter method whose formula is shown in full on each game's page.

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