Garry's Mod vs Satisfactory
Reviews on Steam
Garry's Mod
4.7× more reviews
Critical reception
Satisfactory
0.4pp gap
Cheaper at launch
Garry's Mod
$30.00 cheaper
Estimated sales (median)
Garry's Mod
3.9× more units (white-box estimate)
More recent
Satisfactory
18 years apart
Garry's Mod
2006 · Casual
- Reviews
- 1,070,495
- Positive
- 97%
- Launch price
- $9.99
- Engine
- n/a
- Sales (median)
- 74.9M
- Net rev
- $427.6M
Satisfactory
2024 · Adventure
Coffee Stain Studios · Coffee Stain Publishing
- Reviews
- 228,423
- Positive
- 97%
- Launch price
- $39.99
- Engine
- n/a
- Sales (median)
- 19.4M
- Net rev
- $443.5M
Tag overlap
45% shared , 9 shared tags, 11 only on Garry's Mod, 11 only on Satisfactory.
Only Garry's Mod
ModdablePhysicsCasualFunnyFPSComedyOnline Co-OpShooterActionPvPRealistic
Shared
SandboxMultiplayerBuildingFirst-PersonSingleplayerSimulationCo-opIndieExploration
Only Satisfactory
Base-BuildingAutomationOpen WorldCraftingResource ManagementAdventureOpen World Survival CraftSurvivalStrategySci-fiEarly Access
Sales estimates
Both estimates use the same vv1.0 multi-factor Boxleiter method. Click "How is this calculated?" on either to see the per-factor breakdown.
Sales estimate
vv1.045.0M to 104.9M
units (median: 74.9M)
≈ $256.6M to $598.6M net revenue (Steam cut + refunds + regional discount applied)
Sales estimate
vv1.011.6M to 27.2M
units (median: 19.4M)
≈ $266.1M to $620.9M net revenue (Steam cut + refunds + regional discount applied)
How comparison pages work
Verdicts are objective, they call out which game scores higher on a single measurable axis (reviews, price, sales estimate, recency). They don't claim "better." Tag overlap is computed from the public Steam tag list. Sales estimates use a multi-factor Boxleiter method whose formula is shown in full on each game's page.
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