Garry's Mod vs Siralim Ultimate
Reviews on Steam
Garry's Mod
434.8× more reviews
Critical reception
Garry's Mod
3.7pp gap
Cheaper at launch
Garry's Mod
$10.00 cheaper
Estimated sales (median)
Garry's Mod
405.8× more units (white-box estimate)
More recent
Siralim Ultimate
15 years apart
Garry's Mod
2006 · Casual
- Reviews
- 1,070,495
- Positive
- 97%
- Launch price
- $9.99
- Engine
- n/a
- Sales (median)
- 74.9M
- Net rev
- $427.6M
Siralim Ultimate
2021 · Indie
Thylacine Studios · Thylacine Studios LLC
- Reviews
- 2,462
- Positive
- 93%
- Launch price
- $19.99
- Engine
- n/a
- Sales (median)
- 185K
- Net rev
- $2.1M
Tag overlap
10% shared , 2 shared tags, 18 only on Garry's Mod, 18 only on Siralim Ultimate.
Only Garry's Mod
SandboxModdableMultiplayerPhysicsBuildingCasualFunnyFirst-PersonFPSSimulationComedyOnline Co-OpCo-opShooterActionPvPRealisticExploration
Shared
SingleplayerIndie
Only Siralim Ultimate
CollectathonCreature CollectorDungeon CrawlerParty-Based RPGStrategy RPGCharacter CustomizationRPGStrategy2DIsometricProcedural GenerationTurn-Based CombatPixel GraphicsFantasyLootMedievalRetroTurn-Based
Sales estimates
Both estimates use the same vv1.0 multi-factor Boxleiter method. Click "How is this calculated?" on either to see the per-factor breakdown.
Sales estimate
vv1.045.0M to 104.9M
units (median: 74.9M)
≈ $256.6M to $598.6M net revenue (Steam cut + refunds + regional discount applied)
Sales estimate
vv1.0111K to 259K
units (median: 185K)
≈ $1.3M to $3.0M net revenue (Steam cut + refunds + regional discount applied)
How comparison pages work
Verdicts are objective, they call out which game scores higher on a single measurable axis (reviews, price, sales estimate, recency). They don't claim "better." Tag overlap is computed from the public Steam tag list. Sales estimates use a multi-factor Boxleiter method whose formula is shown in full on each game's page.
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