Garry's Mod vs Subsistence
Reviews on Steam
Garry's Mod
78.2× more reviews
Critical reception
Garry's Mod
24.9pp gap
Cheaper at launch
Garry's Mod
$4.00 cheaper
Estimated sales (median)
Garry's Mod
68.4× more units (white-box estimate)
More recent
Subsistence
10 years apart
Garry's Mod
2006 · Casual
- Reviews
- 1,070,495
- Positive
- 97%
- Launch price
- $9.99
- Engine
- n/a
- Sales (median)
- 74.9M
- Net rev
- $427.6M
Subsistence
2016 · Action
- Reviews
- 13,692
- Positive
- 72%
- Launch price
- $13.99
- Engine
- n/a
- Sales (median)
- 1.1M
- Net rev
- $8.8M
Tag overlap
55% shared , 11 shared tags, 9 only on Garry's Mod, 9 only on Subsistence.
Only Garry's Mod
ModdablePhysicsCasualFunnySimulationComedyPvPRealisticExploration
Shared
SandboxMultiplayerBuildingFirst-PersonSingleplayerFPSOnline Co-OpCo-opShooterActionIndie
Only Subsistence
Open World Survival CraftSurvivalCraftingOpen WorldBase-BuildingEarly AccessAdventureDifficultNudity
Sales estimates
Both estimates use the same vv1.0 multi-factor Boxleiter method. Click "How is this calculated?" on either to see the per-factor breakdown.
Sales estimate
vv1.045.0M to 104.9M
units (median: 74.9M)
≈ $256.6M to $598.6M net revenue (Steam cut + refunds + regional discount applied)
Sales estimate
vv1.0657K to 1.5M
units (median: 1.1M)
≈ $5.3M to $12.3M net revenue (Steam cut + refunds + regional discount applied)
How comparison pages work
Verdicts are objective, they call out which game scores higher on a single measurable axis (reviews, price, sales estimate, recency). They don't claim "better." Tag overlap is computed from the public Steam tag list. Sales estimates use a multi-factor Boxleiter method whose formula is shown in full on each game's page.
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