Garry's Mod vs SUMMERHOUSE
Reviews on Steam
Garry's Mod
326.2× more reviews
Critical reception
Garry's Mod
3.7pp gap
Cheaper at launch
SUMMERHOUSE
$5.00 cheaper
Estimated sales (median)
Garry's Mod
913.3× more units (white-box estimate)
More recent
SUMMERHOUSE
18 years apart
Garry's Mod
2006 · Casual
- Reviews
- 1,070,495
- Positive
- 97%
- Launch price
- $9.99
- Engine
- n/a
- Sales (median)
- 74.9M
- Net rev
- $427.6M
SUMMERHOUSE
2024 · Casual
Friedemann · Future Friends Games
- Reviews
- 3,282
- Positive
- 93%
- Launch price
- $4.99
- Engine
- n/a
- Sales (median)
- 82K
- Net rev
- $0.2M
Tag overlap
30% shared , 6 shared tags, 14 only on Garry's Mod, 11 only on SUMMERHOUSE.
Only Garry's Mod
ModdableMultiplayerPhysicsFunnyFirst-PersonFPSComedyOnline Co-OpCo-opShooterActionPvPRealisticExploration
Shared
SandboxBuildingCasualSingleplayerSimulationIndie
Only SUMMERHOUSE
RelaxingCity BuilderPixel GraphicsColorfulAtmospheric3DStylizedStrategyCozyDesign & IllustrationCute
Sales estimates
Both estimates use the same vv1.0 multi-factor Boxleiter method. Click "How is this calculated?" on either to see the per-factor breakdown.
Sales estimate
vv1.045.0M to 104.9M
units (median: 74.9M)
≈ $256.6M to $598.6M net revenue (Steam cut + refunds + regional discount applied)
Sales estimate
vv1.049K to 115K
units (median: 82K)
≈ $140K to $327K net revenue (Steam cut + refunds + regional discount applied)
How comparison pages work
Verdicts are objective, they call out which game scores higher on a single measurable axis (reviews, price, sales estimate, recency). They don't claim "better." Tag overlap is computed from the public Steam tag list. Sales estimates use a multi-factor Boxleiter method whose formula is shown in full on each game's page.
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