Garry's Mod vs Supermarket Simulator
Reviews on Steam
Garry's Mod
13.8× more reviews
Critical reception
Garry's Mod
4.8pp gap
Cheaper at launch
Garry's Mod
$10.00 cheaper
Estimated sales (median)
Garry's Mod
27.6× more units (white-box estimate)
More recent
Supermarket Simulator
19 years apart
Garry's Mod
2006 · Casual
- Reviews
- 1,070,495
- Positive
- 97%
- Launch price
- $9.99
- Engine
- n/a
- Sales (median)
- 74.9M
- Net rev
- $427.6M
Supermarket Simulator
2025 · Casual
- Reviews
- 77,643
- Positive
- 92%
- Launch price
- $19.99
- Engine
- n/a
- Sales (median)
- 2.7M
- Net rev
- $31.0M
Tag overlap
45% shared , 9 shared tags, 11 only on Garry's Mod, 11 only on Supermarket Simulator.
Only Garry's Mod
ModdablePhysicsFunnyFPSComedyOnline Co-OpCo-opShooterActionPvPExploration
Shared
SandboxMultiplayerBuildingCasualFirst-PersonSingleplayerSimulationIndieRealistic
Only Supermarket Simulator
ManagementEconomyTradingImmersive SimLife SimCapitalismResource Management3DInventory ManagementEarly AccessDriving
Sales estimates
Both estimates use the same vv1.0 multi-factor Boxleiter method. Click "How is this calculated?" on either to see the per-factor breakdown.
Sales estimate
vv1.045.0M to 104.9M
units (median: 74.9M)
≈ $256.6M to $598.6M net revenue (Steam cut + refunds + regional discount applied)
Sales estimate
vv1.01.6M to 3.8M
units (median: 2.7M)
≈ $18.6M to $43.4M net revenue (Steam cut + refunds + regional discount applied)
How comparison pages work
Verdicts are objective, they call out which game scores higher on a single measurable axis (reviews, price, sales estimate, recency). They don't claim "better." Tag overlap is computed from the public Steam tag list. Sales estimates use a multi-factor Boxleiter method whose formula is shown in full on each game's page.
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