Garry's Mod vs The Anomaly Project
Reviews on Steam
Garry's Mod
1741.0× more reviews
Critical reception
Garry's Mod
16pp gap
Cheaper at launch
The Anomaly Project
$2.00 cheaper
Estimated sales (median)
Garry's Mod
2708.1× more units (white-box estimate)
More recent
The Anomaly Project
18 years apart
Garry's Mod
2006 · Casual
- Reviews
- 1,070,685
- Positive
- 97%
- Launch price
- $9.99
- Engine
- n/a
- Sales (median)
- 74.9M
- Net rev
- $427.7M
The Anomaly Project
2024 · Action
- Reviews
- 615
- Positive
- 81%
- Launch price
- $7.99
- Engine
- n/a
- Sales (median)
- 28K
- Net rev
- $0.1M
Tag overlap
40% shared , 8 shared tags, 12 only on Garry's Mod, 12 only on The Anomaly Project.
Only Garry's Mod
SandboxModdablePhysicsBuildingFunnyFPSSimulationComedyShooterActionPvPRealistic
Shared
MultiplayerCasualFirst-PersonSingleplayerOnline Co-OpCo-opIndieExploration
Only The Anomaly Project
AdventurePsychological HorrorWalking SimulatorHorror3DAtmosphericPsychologicalMysterySurrealChoices MatterHidden ObjectEarly Access
Sales estimates
Both estimates use the same vv1.0 multi-factor Boxleiter method. Click "How is this calculated?" on either to see the per-factor breakdown.
Sales estimate
vv1.045.0M to 104.9M
units (median: 74.9M)
≈ $256.6M to $598.7M net revenue (Steam cut + refunds + regional discount applied)
Sales estimate
vv1.017K to 39K
units (median: 28K)
≈ $76K to $177K net revenue (Steam cut + refunds + regional discount applied)
How comparison pages work
Verdicts are objective, they call out which game scores higher on a single measurable axis (reviews, price, sales estimate, recency). They don't claim "better." Tag overlap is computed from the public Steam tag list. Sales estimates use a multi-factor Boxleiter method whose formula is shown in full on each game's page.
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