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Garry's Mod vs Warhammer: Vermintide 2 - Winds of Magic

Reviews on Steam

Garry's Mod

410.3× more reviews

Critical reception

Garry's Mod

65.1pp gap

Cheaper at launch

Garry's Mod

$10.00 cheaper

Estimated sales (median)

Garry's Mod

522.2× more units (white-box estimate)

More recent

Warhammer: Vermintide 2 - Winds of Magic

13 years apart

A

Garry's Mod

2006 · Casual

Facepunch Studios · Valve

Reviews
1,070,495
Positive
97%
Launch price
$9.99
Engine
n/a
Sales (median)
74.9M
Net rev
$427.6M
B

Warhammer: Vermintide 2 - Winds of Magic

2019 · Action

Fatshark · Fatshark

Reviews
2,609
Positive
32%
Launch price
$19.99
Engine
n/a
Sales (median)
143K
Net rev
$1.6M

Tag overlap

40% shared , 8 shared tags, 12 only on Garry's Mod, 12 only on Warhammer: Vermintide 2 - Winds of Magic.

Only Garry's Mod

SandboxModdablePhysicsBuildingCasualFunnySimulationComedyShooterPvPRealisticExploration

Shared

MultiplayerFirst-PersonSingleplayerFPSOnline Co-OpCo-opActionIndie

Only Warhammer: Vermintide 2 - Winds of Magic

GoreViolentHack and SlashDark FantasyAtmosphericAction RPGGames WorkshopPvEReplay ValueFantasyAdventureTactical

Sales estimates

Both estimates use the same vv1.0 multi-factor Boxleiter method. Click "How is this calculated?" on either to see the per-factor breakdown.

Sales estimate

vv1.0

45.0M to 104.9M

units (median: 74.9M)

$256.6M to $598.6M net revenue (Steam cut + refunds + regional discount applied)

45.0Mmedian104.9M

Sales estimate

vv1.0

86K to 201K

units (median: 143K)

$983K to $2.3M net revenue (Steam cut + refunds + regional discount applied)

86Kmedian201K

How comparison pages work

Verdicts are objective, they call out which game scores higher on a single measurable axis (reviews, price, sales estimate, recency). They don't claim "better." Tag overlap is computed from the public Steam tag list. Sales estimates use a multi-factor Boxleiter method whose formula is shown in full on each game's page.

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