HARD BULLET vs Rust
Reviews on Steam
Rust
178.0× more reviews
Critical reception
Rust
3.3pp gap
Cheaper at launch
HARD BULLET
$20.00 cheaper
Estimated sales (median)
Rust
246.5× more units (white-box estimate)
More recent
HARD BULLET
2 years apart
HARD BULLET
2020 · Action
- Reviews
- 6,407
- Positive
- 84%
- Launch price
- $19.99
- Engine
- n/a
- Sales (median)
- 416K
- Net rev
- $4.8M
Rust
2018 · Action
Facepunch Studios · Facepunch Studios
- Reviews
- 1,140,437
- Positive
- 87%
- Launch price
- $39.99
- Engine
- n/a
- Sales (median)
- 102.6M
- Net rev
- $2344.5M
Tag overlap
40% shared , 8 shared tags, 12 only on HARD BULLET, 12 only on Rust.
Only HARD BULLET
VRGoreViolentPhysicsCinematicAction-AdventureBullet TimeDestructionShoot 'Em UpAtmosphericArcadeArena Shooter
Shared
ActionSimulationSandboxIndieShooterEarly AccessAdventureFirst-Person
Only Rust
SurvivalCraftingMultiplayerOpen WorldOpen World Survival CraftBuildingPvPNudityFPSCo-opOnline Co-OpPost-apocalyptic
Sales estimates
Both estimates use the same vv1.0 multi-factor Boxleiter method. Click "How is this calculated?" on either to see the per-factor breakdown.
Sales estimate
vv1.0250K to 583K
units (median: 416K)
≈ $2.9M to $6.7M net revenue (Steam cut + refunds + regional discount applied)
Sales estimate
vv1.061.6M to 143.7M
units (median: 102.6M)
≈ $1406.7M to $3282.3M net revenue (Steam cut + refunds + regional discount applied)
How comparison pages work
Verdicts are objective, they call out which game scores higher on a single measurable axis (reviews, price, sales estimate, recency). They don't claim "better." Tag overlap is computed from the public Steam tag list. Sales estimates use a multi-factor Boxleiter method whose formula is shown in full on each game's page.
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