Idle Slayer vs Rust
Reviews on Steam
Rust
109.4× more reviews
Critical reception
Rust
1.9pp gap
Estimated sales (median)
Rust
196.9× more units (white-box estimate)
More recent
Idle Slayer
2 years apart
Idle Slayer
2020 · Casual
- Reviews
- 10,430
- Positive
- 85%
- Launch price
- n/a
- Engine
- n/a
- Sales (median)
- 522K
- Net rev
- $4.5M
Rust
2018 · Action
Facepunch Studios · Facepunch Studios
- Reviews
- 1,140,888
- Positive
- 87%
- Launch price
- $39.99
- Engine
- n/a
- Sales (median)
- 102.7M
- Net rev
- $2345.4M
Tag overlap
10% shared , 2 shared tags, 18 only on Idle Slayer, 18 only on Rust.
Only Idle Slayer
CasualIdlerFree to PlayClickerPixel Graphics2D Platformer2DExperimentalSingleplayerRetroMedievalOld SchoolNonlinearStrategyProcedural GenerationScore AttackRPGRunner
Shared
IndieMultiplayer
Only Rust
SurvivalCraftingOpen WorldOpen World Survival CraftBuildingPvPSandboxAdventureFirst-PersonActionNudityFPSShooterCo-opOnline Co-OpPost-apocalypticEarly AccessSimulation
Sales estimates
Both estimates use the same vv1.0 multi-factor Boxleiter method. Click "How is this calculated?" on either to see the per-factor breakdown.
Sales estimate
vv1.0313K to 730K
units (median: 522K)
≈ $2.7M to $6.3M net revenue (Steam cut + refunds + regional discount applied)
Sales estimate
vv1.061.6M to 143.8M
units (median: 102.7M)
≈ $1407.3M to $3283.6M net revenue (Steam cut + refunds + regional discount applied)
How comparison pages work
Verdicts are objective, they call out which game scores higher on a single measurable axis (reviews, price, sales estimate, recency). They don't claim "better." Tag overlap is computed from the public Steam tag list. Sales estimates use a multi-factor Boxleiter method whose formula is shown in full on each game's page.
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