Keep Talking and Nobody Explodes vs Phasmophobia
Reviews on Steam
Phasmophobia
40.2× more reviews
Critical reception
Keep Talking and Nobody Explodes
2.8pp gap
Cheaper at launch
Keep Talking and Nobody Explodes
$5.00 cheaper
Estimated sales (median)
Phasmophobia
33.5× more units (white-box estimate)
More recent
Phasmophobia
5 years apart
Keep Talking and Nobody Explodes
2015 · Indie
Steel Crate Games · Steel Crate Games
- Reviews
- 16,856
- Positive
- 97%
- Launch price
- $14.99
- Engine
- n/a
- Sales (median)
- 1.5M
- Net rev
- $13.0M
Phasmophobia
2020 · Action
- Reviews
- 676,875
- Positive
- 95%
- Launch price
- $19.99
- Engine
- n/a
- Sales (median)
- 50.8M
- Net rev
- $579.7M
Tag overlap
20% shared , 4 shared tags, 16 only on Keep Talking and Nobody Explodes, 16 only on Phasmophobia.
Only Keep Talking and Nobody Explodes
Local MultiplayerPuzzleParty GameBoard GameLocal Co-OpPartyCasualDifficultTeam-BasedFamily FriendlyFunnyAsymmetric VRModdableProcedural GenerationSimulationStrategy
Shared
Co-opMultiplayerVRIndie
Only Phasmophobia
HorrorOnline Co-OpPsychological HorrorSupernaturalFirst-PersonInvestigationDarkDemonsDetectiveMysteryThriller3DEarly AccessActionTacticalSingleplayer
Sales estimates
Both estimates use the same vv1.0 multi-factor Boxleiter method. Click "How is this calculated?" on either to see the per-factor breakdown.
Sales estimate
vv1.0910K to 2.1M
units (median: 1.5M)
≈ $7.8M to $18.2M net revenue (Steam cut + refunds + regional discount applied)
Sales estimate
vv1.030.5M to 71.1M
units (median: 50.8M)
≈ $347.8M to $811.5M net revenue (Steam cut + refunds + regional discount applied)
How comparison pages work
Verdicts are objective, they call out which game scores higher on a single measurable axis (reviews, price, sales estimate, recency). They don't claim "better." Tag overlap is computed from the public Steam tag list. Sales estimates use a multi-factor Boxleiter method whose formula is shown in full on each game's page.
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