Life is Strange - Episode 1 vs Rust
Reviews on Steam
Rust
9.3× more reviews
Critical reception
Life is Strange - Episode 1
9.3pp gap
Estimated sales (median)
Rust
9.3× more units (white-box estimate)
More recent
Rust
3 years apart
Life is Strange - Episode 1
2015 · Action
DONTNOD Entertainment · Square Enix
- Reviews
- 122,835
- Positive
- 96%
- Launch price
- n/a
- Engine
- n/a
- Sales (median)
- 11.1M
- Net rev
- $94.7M
Rust
2018 · Action
Facepunch Studios · Facepunch Studios
- Reviews
- 1,140,888
- Positive
- 87%
- Launch price
- $39.99
- Engine
- n/a
- Sales (median)
- 102.7M
- Net rev
- $2345.4M
Tag overlap
15% shared , 3 shared tags, 17 only on Life is Strange - Episode 1, 17 only on Rust.
Only Life is Strange - Episode 1
Story RichChoices MatterGreat SoundtrackFemale ProtagonistTime TravelAtmosphericEpisodicSingleplayerTime ManipulationMultiple EndingsMysteryThird PersonPoint & ClickWalking SimulatorCasualLGBTQ+Memes
Shared
AdventureIndieAction
Only Rust
SurvivalCraftingMultiplayerOpen WorldOpen World Survival CraftBuildingPvPSandboxFirst-PersonNudityFPSShooterCo-opOnline Co-OpPost-apocalypticEarly AccessSimulation
Sales estimates
Both estimates use the same vv1.0 multi-factor Boxleiter method. Click "How is this calculated?" on either to see the per-factor breakdown.
Sales estimate
vv1.06.6M to 15.5M
units (median: 11.1M)
≈ $56.8M to $132.6M net revenue (Steam cut + refunds + regional discount applied)
Sales estimate
vv1.061.6M to 143.8M
units (median: 102.7M)
≈ $1407.3M to $3283.6M net revenue (Steam cut + refunds + regional discount applied)
How comparison pages work
Verdicts are objective, they call out which game scores higher on a single measurable axis (reviews, price, sales estimate, recency). They don't claim "better." Tag overlap is computed from the public Steam tag list. Sales estimates use a multi-factor Boxleiter method whose formula is shown in full on each game's page.
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