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Life is Strange - Episode 1 vs Rust

Reviews on Steam

Rust

9.3× more reviews

Critical reception

Life is Strange - Episode 1

9.3pp gap

Estimated sales (median)

Rust

9.3× more units (white-box estimate)

More recent

Rust

3 years apart

A

Life is Strange - Episode 1

2015 · Action

DONTNOD Entertainment · Square Enix

Reviews
122,835
Positive
96%
Launch price
n/a
Engine
n/a
Sales (median)
11.1M
Net rev
$94.7M
B

Rust

2018 · Action

Facepunch Studios · Facepunch Studios

Reviews
1,140,888
Positive
87%
Launch price
$39.99
Engine
n/a
Sales (median)
102.7M
Net rev
$2345.4M

Tag overlap

15% shared , 3 shared tags, 17 only on Life is Strange - Episode 1, 17 only on Rust.

Only Life is Strange - Episode 1

Story RichChoices MatterGreat SoundtrackFemale ProtagonistTime TravelAtmosphericEpisodicSingleplayerTime ManipulationMultiple EndingsMysteryThird PersonPoint & ClickWalking SimulatorCasualLGBTQ+Memes

Shared

AdventureIndieAction

Only Rust

SurvivalCraftingMultiplayerOpen WorldOpen World Survival CraftBuildingPvPSandboxFirst-PersonNudityFPSShooterCo-opOnline Co-OpPost-apocalypticEarly AccessSimulation

Sales estimates

Both estimates use the same vv1.0 multi-factor Boxleiter method. Click "How is this calculated?" on either to see the per-factor breakdown.

Sales estimate

vv1.0

6.6M to 15.5M

units (median: 11.1M)

$56.8M to $132.6M net revenue (Steam cut + refunds + regional discount applied)

6.6Mmedian15.5M

Sales estimate

vv1.0

61.6M to 143.8M

units (median: 102.7M)

$1407.3M to $3283.6M net revenue (Steam cut + refunds + regional discount applied)

61.6Mmedian143.8M

How comparison pages work

Verdicts are objective, they call out which game scores higher on a single measurable axis (reviews, price, sales estimate, recency). They don't claim "better." Tag overlap is computed from the public Steam tag list. Sales estimates use a multi-factor Boxleiter method whose formula is shown in full on each game's page.

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