Life is Strange - Episode 1 vs Stardew Valley
Reviews on Steam
Stardew Valley
7.1× more reviews
Critical reception
Stardew Valley
2.2pp gap
Estimated sales (median)
Stardew Valley
7.1× more units (white-box estimate)
More recent
Stardew Valley
1 years apart
Life is Strange - Episode 1
2015 · Action
DONTNOD Entertainment · Square Enix
- Reviews
- 122,787
- Positive
- 96%
- Launch price
- n/a
- Engine
- n/a
- Sales (median)
- 11.1M
- Net rev
- $94.7M
Stardew Valley
2016 · Indie
- Reviews
- 868,743
- Positive
- 98%
- Launch price
- $14.99
- Engine
- n/a
- Sales (median)
- 78.2M
- Net rev
- $669.5M
Tag overlap
20% shared , 4 shared tags, 16 only on Life is Strange - Episode 1, 16 only on Stardew Valley.
Only Life is Strange - Episode 1
Story RichChoices MatterFemale ProtagonistTime TravelAtmosphericEpisodicAdventureTime ManipulationMultiple EndingsMysteryThird PersonPoint & ClickWalking SimulatorActionLGBTQ+Memes
Shared
Great SoundtrackSingleplayerIndieCasual
Only Stardew Valley
Farming SimPixel GraphicsMultiplayerLife SimRPGRelaxingAgricultureSimulationCraftingSandboxBuildingOpen World2DDating SimCuteFishing
Sales estimates
Both estimates use the same vv1.0 multi-factor Boxleiter method. Click "How is this calculated?" on either to see the per-factor breakdown.
Sales estimate
vv1.06.6M to 15.5M
units (median: 11.1M)
≈ $56.8M to $132.6M net revenue (Steam cut + refunds + regional discount applied)
Sales estimate
vv1.046.9M to 109.5M
units (median: 78.2M)
≈ $401.7M to $937.2M net revenue (Steam cut + refunds + regional discount applied)
How comparison pages work
Verdicts are objective, they call out which game scores higher on a single measurable axis (reviews, price, sales estimate, recency). They don't claim "better." Tag overlap is computed from the public Steam tag list. Sales estimates use a multi-factor Boxleiter method whose formula is shown in full on each game's page.
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