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Pillars of Eternity vs Rust

Reviews on Steam

Rust

68.0× more reviews

Critical reception

Pillars of Eternity

1.6pp gap

Estimated sales (median)

Rust

53.2× more units (white-box estimate)

More recent

Rust

3 years apart

A

Pillars of Eternity

2015 · RPG

Obsidian Entertainment · Xbox Game Studios

Reviews
16,764
Positive
88%
Launch price
$39.99
Engine
n/a
Sales (median)
1.9M
Net rev
$44.0M
B

Rust

2018 · Action

Facepunch Studios · Facepunch Studios

Reviews
1,140,437
Positive
87%
Launch price
$39.99
Engine
n/a
Sales (median)
102.6M
Net rev
$2344.5M

Tag overlap

15% shared , 3 shared tags, 17 only on Pillars of Eternity, 17 only on Rust.

Only Pillars of Eternity

RPGIsometricFantasyStory RichSingleplayerCRPGParty-Based RPGReal-Time with PauseCharacter CustomizationKickstarterAtmosphericDark FantasyExplorationClassicGreat SoundtrackStrategyCrowdfunded

Shared

AdventureOpen WorldIndie

Only Rust

SurvivalCraftingMultiplayerOpen World Survival CraftBuildingPvPSandboxFirst-PersonActionNudityFPSShooterCo-opOnline Co-OpPost-apocalypticEarly AccessSimulation

Sales estimates

Both estimates use the same vv1.0 multi-factor Boxleiter method. Click "How is this calculated?" on either to see the per-factor breakdown.

Sales estimate

vv1.0

1.2M to 2.7M

units (median: 1.9M)

$26.4M to $61.7M net revenue (Steam cut + refunds + regional discount applied)

1.2Mmedian2.7M

Sales estimate

vv1.0

61.6M to 143.7M

units (median: 102.6M)

$1406.7M to $3282.3M net revenue (Steam cut + refunds + regional discount applied)

61.6Mmedian143.7M

How comparison pages work

Verdicts are objective, they call out which game scores higher on a single measurable axis (reviews, price, sales estimate, recency). They don't claim "better." Tag overlap is computed from the public Steam tag list. Sales estimates use a multi-factor Boxleiter method whose formula is shown in full on each game's page.

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