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Pillars of Eternity vs Wallpaper Engine

Reviews on Steam

Wallpaper Engine

54.6× more reviews

Critical reception

Wallpaper Engine

9.5pp gap

Cheaper at launch

Wallpaper Engine

$35.00 cheaper

Estimated sales (median)

Wallpaper Engine

19.0× more units (white-box estimate)

More recent

Wallpaper Engine

3 years apart

A

Pillars of Eternity

2015 · RPG

Obsidian Entertainment · Xbox Game Studios

Reviews
16,764
Positive
88%
Launch price
$39.99
Engine
n/a
Sales (median)
1.9M
Net rev
$44.0M
B

Wallpaper Engine

2018 · Casual

Wallpaper Engine Team · Wallpaper Engine Team

Reviews
914,881
Positive
98%
Launch price
$4.99
Engine
n/a
Sales (median)
36.6M
Net rev
$104.3M

Tag overlap

10% shared , 2 shared tags, 18 only on Pillars of Eternity, 18 only on Wallpaper Engine.

Only Pillars of Eternity

RPGIsometricFantasyStory RichCRPGParty-Based RPGReal-Time with PauseAdventureCharacter CustomizationKickstarterAtmosphericDark FantasyOpen WorldExplorationClassicGreat SoundtrackStrategyCrowdfunded

Shared

SingleplayerIndie

Only Wallpaper Engine

MatureUtilitiesAnimeSoftwareDesign & IllustrationAnimation & ModelingFirst-PersonNSFWMemesCuteActionFunnyEarly AccessPhoto EditingSandboxHorrorGamingGame Development

Sales estimates

Both estimates use the same vv1.0 multi-factor Boxleiter method. Click "How is this calculated?" on either to see the per-factor breakdown.

Sales estimate

vv1.0

1.2M to 2.7M

units (median: 1.9M)

$26.4M to $61.7M net revenue (Steam cut + refunds + regional discount applied)

1.2Mmedian2.7M

Sales estimate

vv1.0

22.0M to 51.2M

units (median: 36.6M)

$62.6M to $146.0M net revenue (Steam cut + refunds + regional discount applied)

22.0Mmedian51.2M

How comparison pages work

Verdicts are objective, they call out which game scores higher on a single measurable axis (reviews, price, sales estimate, recency). They don't claim "better." Tag overlap is computed from the public Steam tag list. Sales estimates use a multi-factor Boxleiter method whose formula is shown in full on each game's page.

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