Skip to content
indielist (beta)

Rust vs Schedule I

Reviews on Steam

Rust

4.1× more reviews

Critical reception

Schedule I

10.9pp gap

Cheaper at launch

Schedule I

$20.00 cheaper

Estimated sales (median)

Rust

7.5× more units (white-box estimate)

More recent

Schedule I

7 years apart

A

Rust

2018 · Action

Facepunch Studios · Facepunch Studios

Reviews
1,140,437
Positive
87%
Launch price
$39.99
Engine
n/a
Sales (median)
102.6M
Net rev
$2344.5M
B

Schedule I

2025 · Action

TVGS · TVGS

Reviews
275,336
Positive
98%
Launch price
$19.99
Engine
n/a
Sales (median)
13.8M
Net rev
$157.2M

Tag overlap

55% shared , 11 shared tags, 9 only on Rust, 9 only on Schedule I.

Only Rust

SurvivalOpen World Survival CraftPvPSandboxAdventureNudityOnline Co-OpIndiePost-apocalyptic

Shared

CraftingMultiplayerOpen WorldBuildingFirst-PersonActionFPSShooterCo-opEarly AccessSimulation

Only Schedule I

CrimeManagementBase-BuildingAutomationStealthStrategyCharacter CustomizationDrivingAction-Adventure

Sales estimates

Both estimates use the same vv1.0 multi-factor Boxleiter method. Click "How is this calculated?" on either to see the per-factor breakdown.

Sales estimate

vv1.0

61.6M to 143.7M

units (median: 102.6M)

$1406.7M to $3282.3M net revenue (Steam cut + refunds + regional discount applied)

61.6Mmedian143.7M

Sales estimate

vv1.0

8.3M to 19.3M

units (median: 13.8M)

$94.3M to $220.1M net revenue (Steam cut + refunds + regional discount applied)

8.3Mmedian19.3M

How comparison pages work

Verdicts are objective, they call out which game scores higher on a single measurable axis (reviews, price, sales estimate, recency). They don't claim "better." Tag overlap is computed from the public Steam tag list. Sales estimates use a multi-factor Boxleiter method whose formula is shown in full on each game's page.

Want a comparison that doesn't exist? Browse all games, find two slugs, and concatenate them: /compare/games/<slug-a>/<slug-b>. Both orderings render the same content; we canonicalise to alphabetical for SEO.