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Rust vs Sea of Stars

Reviews on Steam

Rust

78.7× more reviews

Critical reception

Sea of Stars

2.2pp gap

Cheaper at launch

Sea of Stars

$5.00 cheaper

Estimated sales (median)

Rust

83.4× more units (white-box estimate)

More recent

Sea of Stars

5 years apart

A

Rust

2018 · Action

Facepunch Studios · Facepunch Studios

Reviews
1,140,437
Positive
87%
Launch price
$39.99
Engine
n/a
Sales (median)
102.6M
Net rev
$2344.5M
B

Sea of Stars

2023 · Adventure

Sabotage Studio · Sabotage Studio

Reviews
14,485
Positive
89%
Launch price
$34.99
Engine
n/a
Sales (median)
1.2M
Net rev
$24.6M

Tag overlap

20% shared , 4 shared tags, 16 only on Rust, 16 only on Sea of Stars.

Only Rust

SurvivalCraftingOpen WorldOpen World Survival CraftBuildingPvPSandboxFirst-PersonActionNudityFPSShooterOnline Co-OpPost-apocalypticEarly AccessSimulation

Shared

MultiplayerAdventureCo-opIndie

Only Sea of Stars

Pixel GraphicsJRPGTurn-Based CombatLocal Co-OpParty-Based RPGStory RichRPG2DSingleplayerFantasyLore-RichRetroExplorationFunnyNostalgiaEmotional

Sales estimates

Both estimates use the same vv1.0 multi-factor Boxleiter method. Click "How is this calculated?" on either to see the per-factor breakdown.

Sales estimate

vv1.0

61.6M to 143.7M

units (median: 102.6M)

$1406.7M to $3282.3M net revenue (Steam cut + refunds + regional discount applied)

61.6Mmedian143.7M

Sales estimate

vv1.0

739K to 1.7M

units (median: 1.2M)

$14.8M to $34.5M net revenue (Steam cut + refunds + regional discount applied)

739Kmedian1.7M

How comparison pages work

Verdicts are objective, they call out which game scores higher on a single measurable axis (reviews, price, sales estimate, recency). They don't claim "better." Tag overlap is computed from the public Steam tag list. Sales estimates use a multi-factor Boxleiter method whose formula is shown in full on each game's page.

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