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indielist (beta)

Rust vs Session: Skate Sim

Reviews on Steam

Rust

72.7× more reviews

Critical reception

Rust

3.9pp gap

Estimated sales (median)

Rust

100.7× more units (white-box estimate)

More recent

Session: Skate Sim

4 years apart

A

Rust

2018 · Action

Facepunch Studios · Facepunch Studios

Reviews
1,140,437
Positive
87%
Launch price
$39.99
Engine
n/a
Sales (median)
102.6M
Net rev
$2344.5M
B

Session: Skate Sim

2022 · Indie

crea-ture Studios Inc. · Nacon

Reviews
15,682
Positive
83%
Launch price
$39.99
Engine
n/a
Sales (median)
1.0M
Net rev
$23.3M

Tag overlap

25% shared , 5 shared tags, 15 only on Rust, 15 only on Session: Skate Sim.

Only Rust

SurvivalCraftingOpen WorldOpen World Survival CraftBuildingPvPSandboxAdventureFirst-PersonNudityFPSShooterCo-opOnline Co-OpPost-apocalyptic

Shared

MultiplayerActionIndieEarly AccessSimulation

Only Session: Skate Sim

SkateboardingSportsSingleplayerRealisticThird PersonDifficultExplorationFunnyPhysicsFamily FriendlyCharacter CustomizationImmersive SimSkatingParkourStrategy

Sales estimates

Both estimates use the same vv1.0 multi-factor Boxleiter method. Click "How is this calculated?" on either to see the per-factor breakdown.

Sales estimate

vv1.0

61.6M to 143.7M

units (median: 102.6M)

$1406.7M to $3282.3M net revenue (Steam cut + refunds + regional discount applied)

61.6Mmedian143.7M

Sales estimate

vv1.0

612K to 1.4M

units (median: 1.0M)

$14.0M to $32.6M net revenue (Steam cut + refunds + regional discount applied)

612Kmedian1.4M

How comparison pages work

Verdicts are objective, they call out which game scores higher on a single measurable axis (reviews, price, sales estimate, recency). They don't claim "better." Tag overlap is computed from the public Steam tag list. Sales estimates use a multi-factor Boxleiter method whose formula is shown in full on each game's page.

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