Rust vs Stray
Reviews on Steam
Rust
7.5× more reviews
Critical reception
Stray
10.3pp gap
Cheaper at launch
Stray
$10.00 cheaper
Estimated sales (median)
Rust
8.9× more units (white-box estimate)
More recent
Stray
4 years apart
Rust
2018 · Action
Facepunch Studios · Facepunch Studios
- Reviews
- 1,140,437
- Positive
- 87%
- Launch price
- $39.99
- Engine
- n/a
- Sales (median)
- 102.6M
- Net rev
- $2344.5M
Stray
2022 · Adventure
BlueTwelve Studio · Annapurna Interactive
- Reviews
- 153,072
- Positive
- 97%
- Launch price
- $29.99
- Engine
- n/a
- Sales (median)
- 11.5M
- Net rev
- $196.7M
Tag overlap
20% shared , 4 shared tags, 16 only on Rust, 16 only on Stray.
Only Rust
SurvivalCraftingMultiplayerOpen World Survival CraftBuildingPvPSandboxFirst-PersonNudityFPSShooterCo-opOnline Co-OpPost-apocalypticEarly AccessSimulation
Shared
Open WorldAdventureActionIndie
Only Stray
CatsAtmosphericCyberpunkSingleplayerCuteExplorationRobotsBeautifulPuzzleThird PersonHorrorSci-fiDystopian MysteryColorfulStealth
Sales estimates
Both estimates use the same vv1.0 multi-factor Boxleiter method. Click "How is this calculated?" on either to see the per-factor breakdown.
Sales estimate
vv1.061.6M to 143.7M
units (median: 102.6M)
≈ $1406.7M to $3282.3M net revenue (Steam cut + refunds + regional discount applied)
Sales estimate
vv1.06.9M to 16.1M
units (median: 11.5M)
≈ $118.0M to $275.3M net revenue (Steam cut + refunds + regional discount applied)
How comparison pages work
Verdicts are objective, they call out which game scores higher on a single measurable axis (reviews, price, sales estimate, recency). They don't claim "better." Tag overlap is computed from the public Steam tag list. Sales estimates use a multi-factor Boxleiter method whose formula is shown in full on each game's page.
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