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Rust vs Studio System : Guardian Angel

Reviews on Steam

Rust

2210.1× more reviews

Critical reception

Studio System : Guardian Angel

7.2pp gap

Cheaper at launch

Studio System : Guardian Angel

$28.00 cheaper

Estimated sales (median)

Rust

3978.3× more units (white-box estimate)

More recent

Studio System : Guardian Angel

7 years apart

A

Rust

2018 · Action

Facepunch Studios · Facepunch Studios

Reviews
1,140,437
Positive
87%
Launch price
$39.99
Engine
n/a
Sales (median)
102.6M
Net rev
$2344.5M
B

Studio System : Guardian Angel

2025 · Action

alreti circle · alreti circle

Reviews
516
Positive
94%
Launch price
$11.99
Engine
n/a
Sales (median)
26K
Net rev
$0.2M

Tag overlap

20% shared , 4 shared tags, 16 only on Rust, 16 only on Studio System : Guardian Angel.

Only Rust

SurvivalCraftingMultiplayerOpen WorldOpen World Survival CraftBuildingPvPSandboxFirst-PersonNudityFPSCo-opOnline Co-OpPost-apocalypticEarly AccessSimulation

Shared

AdventureActionShooterIndie

Only Studio System : Guardian Angel

3DHorrorCuteThird PersonPsychological HorrorSurrealLinearMultiple EndingsAbstractAtmosphericDarkSingleplayerAnimeSurvival HorrorStylizedAction-Adventure

Sales estimates

Both estimates use the same vv1.0 multi-factor Boxleiter method. Click "How is this calculated?" on either to see the per-factor breakdown.

Sales estimate

vv1.0

61.6M to 143.7M

units (median: 102.6M)

$1406.7M to $3282.3M net revenue (Steam cut + refunds + regional discount applied)

61.6Mmedian143.7M

Sales estimate

vv1.0

15K to 36K

units (median: 26K)

$106K to $247K net revenue (Steam cut + refunds + regional discount applied)

15Kmedian36K

How comparison pages work

Verdicts are objective, they call out which game scores higher on a single measurable axis (reviews, price, sales estimate, recency). They don't claim "better." Tag overlap is computed from the public Steam tag list. Sales estimates use a multi-factor Boxleiter method whose formula is shown in full on each game's page.

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