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Rust vs The Walking Dead: Saints & Sinners

Reviews on Steam

Rust

113.9× more reviews

Critical reception

Rust

1.3pp gap

Cheaper at launch

The Walking Dead: Saints & Sinners

$20.00 cheaper

Estimated sales (median)

Rust

136.6× more units (white-box estimate)

More recent

The Walking Dead: Saints & Sinners

2 years apart

A

Rust

2018 · Action

Facepunch Studios · Facepunch Studios

Reviews
1,140,437
Positive
87%
Launch price
$39.99
Engine
n/a
Sales (median)
102.6M
Net rev
$2344.5M
B

The Walking Dead: Saints & Sinners

2020 · Action

Skydance Interactive · Skydance Interactive

Reviews
10,017
Positive
86%
Launch price
$19.99
Engine
n/a
Sales (median)
751K
Net rev
$8.6M

Tag overlap

50% shared , 10 shared tags, 10 only on Rust, 10 only on The Walking Dead: Saints & Sinners.

Only Rust

CraftingOpen World Survival CraftBuildingPvPSandboxNudityCo-opOnline Co-OpPost-apocalypticEarly Access

Shared

SurvivalMultiplayerOpen WorldAdventureFirst-PersonActionFPSShooterIndieSimulation

Only The Walking Dead: Saints & Sinners

VRZombiesGoreHorrorSurvival HorrorViolentSingleplayerRPGChoices MatterStrategy

Sales estimates

Both estimates use the same vv1.0 multi-factor Boxleiter method. Click "How is this calculated?" on either to see the per-factor breakdown.

Sales estimate

vv1.0

61.6M to 143.7M

units (median: 102.6M)

$1406.7M to $3282.3M net revenue (Steam cut + refunds + regional discount applied)

61.6Mmedian143.7M

Sales estimate

vv1.0

451K to 1.1M

units (median: 751K)

$5.1M to $12.0M net revenue (Steam cut + refunds + regional discount applied)

451Kmedian1.1M

How comparison pages work

Verdicts are objective, they call out which game scores higher on a single measurable axis (reviews, price, sales estimate, recency). They don't claim "better." Tag overlap is computed from the public Steam tag list. Sales estimates use a multi-factor Boxleiter method whose formula is shown in full on each game's page.

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